Event Tickets - Philippines

  • Philippines
  • Revenue in the Event Tickets market is projected to reach €276.10m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 3.47%, resulting in a projected market volume of €316.50m by 2028.
  • The Sport Events market has a projected market volume of €143.00m in 2024.
  • In global comparison, most revenue will be generated in the United States (€33,280.00m in 2024).
  • The average revenue per user (ARPU) in the Event Tickets market is projected to amount to €34.80 in 2024.
  • In the Event Tickets market, the number of users is expected to amount to 8.3m users by 2028.
  • User penetration in the Event Tickets market will be at 6.9% in 2024.

Key regions: Germany, India, China, Europe, Japan

 
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Analyst Opinion

The Event Tickets market in Philippines has been experiencing significant growth in recent years, driven by changing customer preferences, emerging trends in the market, and local special circumstances. Customer preferences in the Event Tickets market have been shifting towards more experiential and immersive events. Customers are increasingly seeking unique and memorable experiences, which has led to a rise in demand for tickets to concerts, music festivals, sporting events, and other live performances. This shift in preferences is driven by a desire for personal enrichment and the opportunity to connect with like-minded individuals in a shared experience. Additionally, the convenience of online ticketing platforms has made it easier for customers to purchase tickets and secure their spot at these events. Trends in the market have also contributed to the growth of the Event Tickets market in Philippines. One notable trend is the rise of e-sports events. E-sports, or competitive video gaming, has gained significant popularity in recent years, attracting a large and dedicated fan base. As a result, there has been an increase in the number of e-sports tournaments and events in Philippines, with fans eagerly purchasing tickets to watch their favorite teams compete. This trend is expected to continue as e-sports continues to gain mainstream recognition and acceptance. Local special circumstances have also played a role in the development of the Event Tickets market in Philippines. The country has a vibrant and diverse cultural scene, with a rich tradition of music, dance, and theater. This has created a strong demand for tickets to cultural events and performances, both from local residents and tourists. Additionally, the growing middle class in Philippines has increased disposable income levels, allowing more individuals to afford tickets to events and entertainment experiences. Underlying macroeconomic factors have also contributed to the growth of the Event Tickets market in Philippines. The country has experienced steady economic growth in recent years, which has led to an increase in consumer spending power. This has allowed more individuals to allocate a portion of their budget towards entertainment and leisure activities, including purchasing tickets to events. Additionally, the rise of digital technology and the internet has made it easier for event organizers and ticketing platforms to reach a wider audience and sell tickets online, further fueling the growth of the market. Overall, the Event Tickets market in Philippines is developing due to changing customer preferences, emerging trends, local special circumstances, and underlying macroeconomic factors. As customers continue to seek unique and immersive experiences, the market is expected to grow further in the coming years.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on Gross Merchandise Value (GMV) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

Modeling approach / Market size:

Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, urban population, usage of key players, and attitudes toward online services.

Additional notes:

The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

Vue d’ensemble

  • Revenue
  • Analyst Opinion
  • Users
  • Key Players
  • Global Comparison
  • Methodology
  • Key Market Indicators
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