Cricket Media - Worldwide

  • Worldwide
  • Revenue in the Cricket Media market is projected to reach €1.76bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.18%, resulting in a projected market volume of €1.96bn by 2029.
  • In global comparison, most revenue will be generated in India (€1,068,000.00k in 2024).
  • The average revenue per user (ARPU) in the Cricket Media market is projected to amount to €13.64 in 2024.
  • In the Cricket Media market, the number of users is expected to amount to 139.0m users by 2029.
  • User penetration in the Cricket Media market will be at 1.7% in 2024.
 
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Analyst Opinion

The Cricket Media market is facing subdued decline due to factors like sluggish growth rate, changing consumer preferences, and an overall shift towards digital media. Despite the challenges, online services and increased health awareness are driving the growth of this market within the larger Sports market.

Customer preferences:
As streaming services continue to gain momentum worldwide, the demand for digital sports content is on the rise. The Cricket Media Market has responded by offering online subscriptions for live matches, highlights, and exclusive interviews with players. This shift towards digital platforms is driven by an increasing number of consumers seeking convenience and flexibility in accessing sports content at their own convenience. Additionally, the integration of social media and user-generated content has created a more interactive and personalized experience for cricket fans, further fueling the growth of the Cricket Media Market.

Trends in the market:
In the Cricket Media Market within the Sports Market, there is a significant shift towards digital streaming services for cricket events, as online platforms gain popularity among consumers. This trend is driven by increasing internet penetration, easy availability of smartphones, and the shift towards digital media consumption. This presents a major opportunity for industry stakeholders to reach a larger audience and monetize their content. Moreover, the rise of fantasy cricket and e-sports is also fueling the growth of the cricket media market, providing more immersive and interactive experiences for fans. It is expected that this trend will only continue to grow in the future, emphasizing the need for industry players to invest in digital platforms and strategies to stay competitive.

Local special circumstances:
In England, cricket is deeply ingrained in the countrys culture and is often referred to as a national obsession. As a result, the Cricket Media Market is unique, with a strong focus on traditional, high-quality journalism and a loyal and engaged fan base. In contrast, in Australia, the market is more commercialized and geared towards entertainment, with flashy graphics and celebrity commentators. These cultural differences significantly impact the dynamics of the market, as media companies must cater to the specific preferences and expectations of each audience. Additionally, government regulations, such as broadcast rights and restrictions on advertising, further shape and differentiate the Cricket Media Market in each country.

Underlying macroeconomic factors:
The Cricket Media Market within the Sports Market is greatly impacted by macroeconomic factors such as global economic trends, national economic health, fiscal policies, and other financial indicators. Growing economies with higher disposable incomes and increased government spending on sports infrastructure drive the demand for cricket media services. On the other hand, economic downturns and austerity measures can have a negative impact on the purchasing power of consumers and the market growth. Moreover, developing countries with a large cricket fan base have the potential for significant market growth, as the popularity of the sport continues to rise globally.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Vue d’ensemble

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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