Baseball Media - Worldwide

  • Worldwide
  • Revenue in the Baseball Media market is projected to reach €7.44bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 6.49%, resulting in a projected market volume of €10.19bn by 2029.
  • In global comparison, most revenue will be generated in the United States (€5,356.00m in 2024).
  • The average revenue per user (ARPU) in the Baseball Media market is projected to amount to €27.23 in 2024.
  • In the Baseball Media market, the number of users is expected to amount to 304.0m users by 2029.
  • User penetration in the Baseball Media market will be at 3.5% in 2024.
 
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Analyst Opinion

The Baseball Media market is steadily growing at a minimal rate due to various factors, including the widespread adoption of online platforms, heightened interest in sports, and the convenience of accessing media through digital means in the global Sports Market. However, certain limitations may be impacting the markets growth rate.

Customer preferences:
With the rise of streaming services, sports fans are increasingly consuming live baseball games through digital platforms. This shift in consumer preference is driven by the convenience and accessibility offered by online broadcasting. Additionally, with younger generations more tech-savvy and constantly connected to the internet, the demand for digital content and social media engagement in the baseball industry is on the rise. This trend reflects the cultural shift towards digital media consumption and the growing importance of online presence for sports media outlets.

Trends in the market:
In recent years, there has been a significant shift in the Baseball Media Market of the Baseball Market within the Sports Market, towards digital streaming and online platforms. This trend is expected to continue, as traditional media channels struggle to maintain viewership and revenues. Furthermore, with the rise of social media and user-generated content, fans are now actively engaging with the sport through various digital channels. This has led to new opportunities for industry stakeholders to tap into a global audience and create personalized experiences for fans, but also presents challenges in terms of rights distribution and monetization strategies.

Local special circumstances:
In Japan, the Baseball Media Market is heavily influenced by the countrys deep-rooted passion for baseball and the dominance of professional baseball leagues. This has led to a strong demand for baseball-related content and a highly competitive market for broadcasting rights. Furthermore, the countrys strong cultural ties to technology have resulted in a thriving market for online and mobile streaming services, catering to the tech-savvy Japanese market. Additionally, strict regulations on foreign media ownership have created a unique landscape, with local media giants holding a strong grip on the market.

Underlying macroeconomic factors:
The Baseball Media Market within the Sports Market is heavily influenced by macroeconomic factors such as the strength of the global economy, the financial stability of individual countries, and their fiscal policies. For example, strong economic growth and stable fiscal policies typically lead to higher consumer spending and increased investment in the Sports market, including the Baseball Media Market. In contrast, economic downturns or unstable fiscal policies can result in decreased consumer spending and investment, negatively affecting the Baseball Media Markets performance. Additionally, fluctuations in currency exchange rates and trade policies also impact the overall market for baseball media, as it is a global industry with international distribution.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Vue d’ensemble

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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