Basketball Merchandise - Norway

  • Norway
  • Revenue in the Basketball Merchandise market is projected to reach €0.71m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.37%, resulting in a projected market volume of €0.76m by 2029.
  • In global comparison, most revenue will be generated in the United States (€1,022.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball Merchandise market is projected to amount to €7.46 in 2024.
  • In the Basketball Merchandise market, the number of users is expected to amount to 36.1k users by 2029.
  • User penetration in the Basketball Merchandise market will be at 1.7% in 2024.
 
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Analyst Opinion

The Basketball Merchandise Market within the Basketball Market in Norway is currently experiencing negligible growth. Factors such as limited consumer interest in merchandise and high competition from other Sports markets are impacting this slow growth rate.

Customer preferences:
As the popularity of basketball continues to grow in Norway, the demand for basketball merchandise has also increased. More and more consumers are turning to online shopping and e-commerce platforms to purchase their favorite teams jerseys, hats, and other gear. This trend is driven by convenience and accessibility, as well as the growing influence of digital media on consumer shopping habits. Additionally, there has been a rise in demand for limited edition and personalized merchandise, catering to the desire for unique and exclusive items among avid basketball fans.

Trends in the market:
In Norway, the Basketball Merchandise Market is heavily influenced by the growing popularity of basketball in the country. This has led to an increase in demand for authentic and officially licensed merchandise, such as team jerseys, balls, and sneakers. Additionally, there is a trend towards eco-friendly and sustainable merchandise, with more companies offering products made from recycled materials. This trend is significant as it reflects the growing consumer preference for sustainable products and has implications for industry stakeholders to adapt their production processes and offerings to meet this demand.

Local special circumstances:
In Norway, the Basketball Merchandise Market is heavily influenced by the countrys high standard of living and strong economy. This has resulted in a demand for premium, high-quality products and has made Norway a key target market for luxury sports brands. Additionally, the countrys cold climate and love for outdoor sports have led to a higher demand for specialized cold-weather basketball gear. Furthermore, Norways strict environmental laws and eco-conscious population have also led to a growing market for sustainable and ethically sourced basketball merchandise.

Underlying macroeconomic factors:
The Basketball Merchandise Market of the Basketball Market within the Sports Market is significantly impacted by macroeconomic factors in Norway, such as the countrys strong economic stability, favorable business climate, and high levels of consumer purchasing power. Additionally, the rise of e-commerce and online sales channels has greatly contributed to the growth of the market, with consumers increasingly turning to digital platforms for their shopping needs. Furthermore, government initiatives and investments in sports infrastructure and events have also played a role in driving the demand for basketball merchandise. Overall, the positive macroeconomic environment in Norway has created a conducive market for the sale of basketball merchandise, contributing to the markets overall growth.

Methodology

Data coverage:

The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Vue d’ensemble

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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