Metaverse - United States

  • United States
  • The Metaverse market is projected to reach a value of €21.4bn by 2024.
  • This value is expected to show an annual growth rate (CAGR 2024-2030) of 38.36%, resulting in a projected market volume of €149.8bn by 2030.
  • The United States is the country where most of this value is generated, with a projected market volume of €21.4bn in 2024.
  • In terms of users, the Metaverse market is expected to have a total of 197.1m users users by 2030.
  • The user penetration rate, which is currently at 20.5% in 2024, is expected to reach 56.0% by 2030.
  • The average value per user (ARPU) in the Metaverse market is expected to amount to €305.0.
  • The United States is experiencing a surge in virtual reality adoption, with its Metaverse market growing rapidly.
 
Marché
 
Région
 
Comparaison de régions
 
Monnaie
 

Analyst Opinion

The Metaverse market in the United States is experiencing significant growth and development. Customer preferences are shifting towards immersive and interactive virtual experiences, driving the demand for Metaverse platforms. This trend is fueled by various factors such as technological advancements, increasing internet penetration, and the desire for social connectivity.

Customer preferences:
Customers in the United States are increasingly seeking immersive and interactive experiences, which the Metaverse provides. The ability to explore virtual worlds, interact with other users, and engage in various activities is highly appealing. Additionally, the younger generation, who are more tech-savvy, are driving the demand for Metaverse platforms as they seek new forms of entertainment and socialization.

Trends in the market:
One of the key trends in the Metaverse market in the United States is the convergence of different industries within virtual environments. Companies from sectors such as gaming, entertainment, education, and retail are leveraging the Metaverse to enhance their offerings and engage with customers in innovative ways. For example, virtual concerts, virtual classrooms, and virtual shopping experiences are becoming increasingly popular. Another trend is the rise of virtual currencies and digital assets within the Metaverse. Users can buy, sell, and trade virtual goods and services using cryptocurrencies or blockchain-based tokens. This creates new economic opportunities and revenue streams for both individuals and businesses. Additionally, the use of non-fungible tokens (NFTs) within the Metaverse allows for the ownership and trading of unique digital assets, further driving engagement and monetization.

Local special circumstances:
The United States has a strong technology ecosystem, with many leading companies and startups focused on developing Metaverse platforms and technologies. This creates a favorable environment for innovation and investment in the Metaverse market. Additionally, the country has a large and diverse population, providing a significant user base for Metaverse platforms to thrive. Furthermore, the United States has a strong culture of entrepreneurship and consumerism, which aligns well with the opportunities presented by the Metaverse. The desire for novel experiences and the willingness to adopt new technologies make the country an ideal market for Metaverse platforms to flourish.

Underlying macroeconomic factors:
The United States has a robust digital infrastructure, including high-speed internet connectivity and advanced mobile networks. This enables seamless access to Metaverse platforms and ensures a smooth user experience. Additionally, the country has a high smartphone penetration rate, allowing for widespread adoption of mobile-based Metaverse applications. Moreover, the United States has a strong economy and high disposable income levels, which contribute to the growth of the Metaverse market. Consumers are willing to spend on virtual goods, services, and experiences within the Metaverse, driving revenue generation for platform providers and content creators. In conclusion, the Metaverse market in the United States is experiencing significant growth and development due to customer preferences for immersive and interactive virtual experiences. The convergence of industries, the rise of virtual currencies and digital assets, and the country's favorable entrepreneurial and consumer culture are key trends driving the market. The robust digital infrastructure and strong economy further support the growth of the Metaverse market in the United States.

Methodology

Data coverage:

Figures are based on advertising spending, in-app spending, in-game spending, online and offline sales, consumer spending, app downloads, and investment and funding data.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Vue d’ensemble

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
Veuillez patienter

Contact

Des questions ? Nous nous ferons un plaisir de vous aider.
Statista Locations
Contact Camille Dubois
Camille Dubois
Customer Relations

Lun - Ven, 9:00 - 18:00 h (EST)

Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (États-Unis)

Lun - Ven, 9:00 - 18:00 h (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asie)

Lun - Ven, 9:00 - 17:00 h (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asie)

Lun - Ven, 10:00 - 18:00 h (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Lun - Ven, 9:00 - 18:00 h (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Amérique latine)

Lun - Ven, 9:00 - 18:00 h (EST)