American Football Ticket Sales - Europe

  • Europe
  • Revenue in the American Football Ticket Sales market is projected to reach €42.70m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 6.61%, resulting in a projected market volume of €58.81m by 2029.
  • In global comparison, most revenue will be generated in the United States (€3,331.00m in 2024).
  • The average revenue per user (ARPU) in the American Football Ticket Sales market is projected to amount to €92.46 in 2024.
  • In the American Football Ticket Sales market, the number of users is expected to amount to 471.6k users by 2029.
  • User penetration in the American Football Ticket Sales market will be at 0.1% in 2024.
 
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Analyst Opinion

The American Football Ticket Sales Market in Europe is experiencing slow growth due to various factors including limited consumer awareness, high prices, and competing sports events. Despite this minimal growth, online platforms and increasing fan engagement are driving market expansion.

Customer preferences:
Consumer demand for premium in-stadium experiences has led to a rise in luxury ticket sales for American Football games. This trend is indicative of a growing interest in immersive, high-end experiences within the sports industry. Additionally, the rise of social media and influencer culture has led to an increase in demand for unique and Instagram-worthy experiences, such as VIP access and behind-the-scenes tours, driving sales of exclusive tickets. This shift towards more personalized and exclusive experiences caters to the evolving lifestyle preferences of consumers, who are increasingly seeking unique and memorable experiences over standard ticket options.

Trends in the market:
In the United States, the American Football Ticket Sales Market is experiencing a shift towards more digital ticket sales, with many major teams and leagues adopting mobile ticketing options. This trend is expected to continue as consumers seek out convenience and organizations strive to increase efficiency. In Europe, a similar trend is emerging, with mobile ticket sales becoming increasingly popular in countries such as the UK and Germany. This shift not only benefits consumers, but also provides valuable data for teams and leagues to better understand fan behavior and preferences. For industry stakeholders, embracing digital ticket sales could lead to increased revenue and improved fan engagement. However, challenges such as ensuring data privacy and accessibility for all fans must be addressed.

Local special circumstances:
In the United States, the American Football Ticket Sales Market is heavily influenced by the popularity of the sport within the culture and the availability of large stadiums to host games. In contrast, the European market is impacted by the limited number of stadiums and the high cost of stadium rentals. This creates a higher demand and higher prices for tickets in Europe. Additionally, the American market is heavily influenced by NFL regulations and franchise systems, which play a significant role in determining ticket prices and availability. In comparison, the European market is not as strictly regulated, allowing for more variation in ticket pricing and sales strategies.

Underlying macroeconomic factors:
The American Football Ticket Sales Market is greatly impacted by macroeconomic factors such as consumer spending, inflation rates, and overall economic stability. Countries with strong economies and high disposable incomes see higher ticket sales, as fans are more willing to spend on leisure activities such as attending football games. Additionally, fiscal policies that increase or decrease taxes can also affect ticket prices, influencing consumer purchasing decisions. Furthermore, trends in the overall sports industry, such as the popularity of competing sports or the emergence of new technologies, can also impact the American Football Ticket Sales Market.

Methodology

Data coverage:

The data encompasses B2C revenues. Figures are based on ticket spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Vue d’ensemble

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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