Puzzle Games - D-A-CH

  • D-A-CH
  • The Puzzle Games market in the D-A-CH region is projected to reach a total revenue of €303.00m in 2022.
  • This signifies a significant growth potential for the market.
  • The expected annual growth rate (CAGR 2022-2027) is estimated to be 9.14%, which will result in a projected market volume of €492.40m by 2027.
  • This indicates a positive trajectory for the Puzzle Games market in the coming years in the D-A-CH region.
  • In terms of revenue streams, the in-app purchase (IAP) revenue in the Puzzle Games market is projected to reach €162.90m in 2022.
  • This demonstrates the popularity and monetization potential of in-app purchases within the Puzzle Games market.
  • Additionally, the paid app revenue in the Puzzle Games market is projected to reach €3.53m in 2022, indicating that there is still a market for paid apps within this segment.
  • Furthermore, advertising revenue in the Puzzle Games market is projected to reach €136.50m in 2022, highlighting the significance of advertising as a revenue source within the Puzzle Games market.
  • The number of downloads in the Puzzle Games market is projected to reach 191.60m downloads in 2022.
  • This showcases the high demand for Puzzle Games market and the potential user base within the D-A-CH region.
  • Moreover, the average revenue per download is expected to amount to €1.58, indicating the potential profitability of each download within the Puzzle Games market.
  • In a global comparison, it is worth noting that in the United States generates the most revenue in the Puzzle Games market with a projected revenue of €5,235.00m in 2022.
  • This emphasizes the dominance of the United States in terms of market size and revenue generation within the Puzzle Games market industry.
  • Overall, the Puzzle Games market in the D-A-CH region is projected to experience significant growth in the coming years.
  • With a variety of revenue streams and a strong user base, the Puzzle Games market presents substantial opportunities for both developers and investors in the D-A-CH region.

Key regions: Germany, China, United States, Europe, Asia

 
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Analyst Opinion

Since the start of Apple, Inc.'s App Store in 2008 with around 500 apps, mobile apps have come to dominate the digital economy and have quickly outpaced the demand for desktop applications. As of 2021, the Apple App Store and Google Play Store had more than 5 million apps combined. Because many apps from the West are not available in China, many new app stores have emerged there. Digital lifestyles around the world now depend on adopting mobile apps, especially when it comes to social networking. The games industry has also been thoroughly transformed by the app revolution and is demonstrated by the fact that the games category is the largest and highest-grossing app category.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on revenue from in-app purchases, revenue from the purchase of apps, and revenue from advertising, as well as the number of downloads for each app category.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market segment. As a basis for evaluating markets, we use market data from independent databases and third-party sources, current trends, and reported performance indicators of top market players. In addition, we use relevant key market indicators and data from country-specific associations, such as smartphone users and mobile broadband connections. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward apps.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year in case market dynamics change.

Vue d’ensemble

  • Revenue
  • Market Shares
  • Downloads
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
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