Metaverse eCommerce - Germany

  • Germany
  • The projected value of the Metaverse eCommerce market in Germany is estimated to reach €0.9bn by 2024.
  • This is expected to exhibit an annual growth rate (CAGR 2024-2030) of 38.38%, resulting in a projected market volume of €6.6bn by 2030.
  • It is worth noting that China generates the highest value in the Metaverse eCommerce market, with a projected market volume of €9.4bn in 2024.
  • In terms of user base, it is anticipated that the number of users in the Metaverse eCommerce market in Germany will reach 12.3m users by 2030.
  • The user penetration rate is expected to be 5.2% in 2024 and is projected to increase to 14.9% by 2030.
  • Furthermore, the average value per user (ARPU) is anticipated to amount to €215.3.
  • Germany is at the forefront of Metaverse eCommerce, with a thriving market that is driving innovation and adoption.
 
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Analyst Opinion

The Metaverse eCommerce market in Germany is experiencing significant growth and development.

Customer preferences:
Customers in Germany are increasingly embracing the concept of the Metaverse eCommerce market. They are drawn to the immersive and interactive nature of this virtual environment, which allows them to explore and engage with products and services in a unique way. The convenience of shopping from the comfort of their homes, combined with the ability to interact with brands and other users, has made the Metaverse eCommerce market an attractive option for German consumers.

Trends in the market:
One of the key trends in the Metaverse eCommerce market in Germany is the rise of virtual showrooms and virtual try-on experiences. Brands are leveraging the capabilities of the Metaverse to create virtual spaces where customers can browse and try on products virtually. This not only enhances the shopping experience but also helps customers make more informed purchasing decisions. Additionally, the integration of social features within the Metaverse eCommerce market is gaining popularity, as it allows users to interact with friends and influencers while shopping.

Local special circumstances:
Germany has a strong tradition of eCommerce, with a well-established online retail market. This has laid a solid foundation for the growth of the Metaverse eCommerce market. German consumers are accustomed to shopping online and are open to embracing new technologies and trends. The country also has a high level of digital infrastructure and connectivity, which further supports the development of the Metaverse eCommerce market.

Underlying macroeconomic factors:
The growth of the Metaverse eCommerce market in Germany is also influenced by several macroeconomic factors. The country has a strong economy and a high level of disposable income, which enables consumers to participate in the Metaverse eCommerce market. Additionally, the COVID-19 pandemic has accelerated the adoption of online shopping in Germany, as people turned to eCommerce for their shopping needs during lockdowns. This increased digitalization has created a favorable environment for the Metaverse eCommerce market to thrive. In conclusion, the Metaverse eCommerce market in Germany is experiencing significant growth and development. Customers are embracing the immersive and interactive nature of the Metaverse, while brands are leveraging virtual showrooms and social features to enhance the shopping experience. Germany's strong tradition of eCommerce, digital infrastructure, and favorable macroeconomic factors contribute to the growth of the Metaverse eCommerce market in the country.

Methodology

Data coverage:

Figures are based on in-app spending, consumer spending, in-game spending, app downloads, and investment and funding data.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Vue d’ensemble

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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