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leading mobile games in Japan include long-running RPG titles such as "Monster Strike", "Fate/Grand Order", and "Pokémon Go".
The domestic smartphone gaming market in Japan was valued at close to 1.1 trillion Japanese yen in fiscal year 2018. It was expected to reach a size of almost 1.2 trillion yen by 2020. Among others, the Smartphone game market size in Japan from fiscal year 2015 to 2018 with a forecast until 2020 (in billion Japanese yen)
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Other statistics that may interest you Mobile gaming in Japan
Overview
5
- Premium Statistic Value of the global video game market 2018-2027, by category
- Premium Statistic Leading gaming markets worldwide 2022, by revenue
- Premium Statistic Mobile and social game market size Japan 2015-2022
- Premium Statistic Leading mobile games Japan 2023, based on sales
- Premium Statistic Most popular gaming apps in Japan 2023, based on downloads
Major companies
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Monthly app revenue of leading mobile games
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- Premium Statistic Monthly app revenue of Monster Strike in Japan 2023
- Premium Statistic Monthly app revenue of Uma Musume Pretty Derby in Japan 2023
- Premium Statistic Monthly app revenue of Fate/Grand Order in Japan 2023
- Premium Statistic Monthly app revenue of Puzzle & Dragons in Japan 2023
- Premium Statistic Monthly app revenue of Genshin Impact in Japan 2023
- Premium Statistic Monthly app revenue of Professional Baseball Spirits A in Japan 2023
Consumer behavior
5
- Premium Statistic Most used devices for video games in Japan 2024
- Premium Statistic Frequency of playing mobiles games via smartphone Japan 2022
- Premium Statistic Frequency of playing mobiles games via smartphone Japan 2022, by age group
- Premium Statistic Leading mobile game genres on smartphones Japan 2023
- Premium Statistic Leading criteria for choosing mobile games on smartphones Japan 2023
Consumer spending
5
- Premium Statistic Share of users who spent money on smartphone games in past month Japan 2023
- Premium Statistic Share of users who spent money on smartphone games in past month Japan 2023, by age
- Premium Statistic Attitude on in-game billing among teenagers Japan 2023, by gender
- Premium Statistic Monthly spending on smartphone games in Japan 2022
- Premium Statistic Leading types of goods smartphone gamers spent money on in past month Japan 2022
Further related statistics
10
- Net sales of GameStop worldwide 2010-2023, by region
- Device usage among children to consume media in the United Kingdom (UK) 2013-2019
- Internet usage on a mobile phone in Great Britain 2010-2019, by age
- Apple iPhone sales worldwide 2007-2023
- Device preference for internet browsing in the United Kingdom (UK) 2015, by age
- Use of smartphones by shoppers in retail stores in Italy in 2015
- Use of mobile devices to make restaurant reservations in the U.S. 2014, by age group
- Leading trends in technology in restaurants in the U.S. 2015*
- U.S. cell phone owners who use mobile banking 2013, by ethnicity
- Survey: ownership of mobile devices by U.S. American adults 2011-2012
Further Content: You might find this interesting as well
Statistics
- Net sales of GameStop worldwide 2010-2023, by region
- Device usage among children to consume media in the United Kingdom (UK) 2013-2019
- Internet usage on a mobile phone in Great Britain 2010-2019, by age
- Apple iPhone sales worldwide 2007-2023
- Device preference for internet browsing in the United Kingdom (UK) 2015, by age
- Use of smartphones by shoppers in retail stores in Italy in 2015
- Use of mobile devices to make restaurant reservations in the U.S. 2014, by age group
- Leading trends in technology in restaurants in the U.S. 2015*
- U.S. cell phone owners who use mobile banking 2013, by ethnicity
- Survey: ownership of mobile devices by U.S. American adults 2011-2012
Yano Research. (February 17, 2020). Smartphone game market size in Japan from fiscal year 2015 to 2018 with a forecast until 2020 (in billion Japanese yen) [Graph]. In Statista. Retrieved June 11, 2024, from https://www.statista.com/statistics/1052208/japan-smartphone-game-market-shipment-value/
Yano Research. "Smartphone game market size in Japan from fiscal year 2015 to 2018 with a forecast until 2020 (in billion Japanese yen)." Chart. February 17, 2020. Statista. Accessed June 11, 2024. https://www.statista.com/statistics/1052208/japan-smartphone-game-market-shipment-value/
Yano Research. (2020). Smartphone game market size in Japan from fiscal year 2015 to 2018 with a forecast until 2020 (in billion Japanese yen). Statista. Statista Inc.. Accessed: June 11, 2024. https://www.statista.com/statistics/1052208/japan-smartphone-game-market-shipment-value/
Yano Research. "Smartphone Game Market Size in Japan from Fiscal Year 2015 to 2018 with a Forecast until 2020 (in Billion Japanese Yen)." Statista, Statista Inc., 17 Feb 2020, https://www.statista.com/statistics/1052208/japan-smartphone-game-market-shipment-value/
Yano Research, Smartphone game market size in Japan from fiscal year 2015 to 2018 with a forecast until 2020 (in billion Japanese yen) Statista, https://www.statista.com/statistics/1052208/japan-smartphone-game-market-shipment-value/ (last visited June 11, 2024)
Smartphone game market size in Japan from fiscal year 2015 to 2018 with a forecast until 2020 (in billion Japanese yen) [Graph], Yano Research, February 17, 2020. [Online]. Available: https://www.statista.com/statistics/1052208/japan-smartphone-game-market-shipment-value/